System Commands
Core server commands that are always available and cannot be disabled.
Namespace: hytale.system.command.*
| File | Commands | Description |
|---|---|---|
| server.md | /stop, /kick, /maxplayers, /backup, /version | Server control and lifecycle |
| access-control.md | /ban, /unban, /whitelist, /op, /perm | Bans, whitelist, operators, permissions |
| communication.md | /say, /notify, /eventtitle | Broadcasting and notifications |
| auth.md | /auth | Account authentication |
| plugin.md | /plugin | Plugin management |
| player-management.md | /sudo, /who, /hide, /refer | Player administration |
| entity.md | /entity | Entity management and stats |
| player.md | /gamemode, /kill, /damage, /give, /inventory, /player, /ping, /hotbar, /whoami, /whereami, /emote, /spawnitem | Player state, inventory, stats |
| debug.md | /debug, /hitbox, /hitdetection, /log, /network, /packetstats, /setticking, /sleep | Debugging and diagnostics |
| assets.md | /assets, /tagpattern, /update, /sound, /particle, /ambience, /environment, /blockset, /spawnblock, /droplist, /recipe | Assets and effects |
| misc.md | /help, /commands, /lang, /toggletmptags, /interaction, /objective, /memories, /instance, /stash, /worldmap, /play | Miscellaneous utilities |
Permission Pattern
Section titled “Permission Pattern”System commands use explicit permissions in the format:
hytale.system.command.<command>hytale.system.command.<command>.<subcommand>hytale.system.command.<command>.selfhytale.system.command.<command>.other