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Entity Commands

System commands - uses hytale.system.command.* namespace

General entity management.

Aliases: entities

Permission: hytale.system.command.entity.*

/entity remove [--entity=?] [--others]
/entity clone [--entity=?] [--count=?]
/entity dump [--entity=?]
/entity clean
/entity resend <player>
/entity count

Subcommands:

SubcommandArgumentsPermissionDescription
remove[--entity=?] [--others]entity.removeRemove entities
clone[--entity=?] [--count=?]entity.cloneClone entity
dump[--entity=?]entity.dumpDump entity data
clean-entity.cleanClean up entities
resend<player>entity.resendResend entity data to player
count-entity.countCount entities
ArgumentTypeRequiredDefaultDescription
--entityEntityIdNoLooked-atTarget entity UUID
--othersFlagNo-Remove all non-player entities
--countIntegerNo1Number of clones to create
playerPlayerFor resend-Player to resend data to

Entity statistics.

Aliases: stat

Permission: hytale.system.command.entity.stats.*

/entity stats get <stat> [targeting options]
/entity stats set <stat> <value> [targeting options]
/entity stats add <stat> <amount> [targeting options]
/entity stats reset <stat> [targeting options]
/entity stats settomax <stat> [targeting options]
/entity stats dump [targeting options]
SubcommandArgumentsPermissionDescription
get<stat>entity.stats.getGet stat value
set<stat> <value>entity.stats.setSet stat value
add<stat> <amount>entity.stats.addAdd to stat
reset<stat>entity.stats.resetReset stat
settomax<stat>entity.stats.settomaxSet stat to max value
dump-entity.stats.dumpDump all stats
ArgumentTypeRequiredDescription
statStringYesStat name
valueIntegerFor setNew value
amountIntegerFor addAmount to add/subtract

Targeting options: --world, --radius, --player, --entity


Apply effect to entities.

Permission: hytale.system.command.entity.effect

/entity effect <effect> [--duration=?] [targeting options]
ArgumentTypeRequiredDefaultDescription
effectEntityEffectYes-Effect to apply
--durationFloatNo100.0Duration in ticks

Targeting options: --world, --radius, --player, --entity

Note: No separate apply/clear subcommands - this command applies effects directly.


Entity snapshot history.

Aliases: snap

Permission: hytale.system.command.entity.snapshot.*

/entity snapshot length <entity>
/entity snapshot history <entity>
SubcommandArgumentsPermissionDescription
length<entity>entity.snapshot.lengthShow snapshot history length
history<entity>entity.snapshot.historyView snapshot history
ArgumentTypeRequiredDescription
entityEntityIdYesTarget entity UUID

Entity level of detail settings.

Permission: hytale.system.command.entity.lod

/entity lod <ratio> [targeting options...]
/entity lod default [targeting options...]
ArgumentTypeRequiredDescription
ratioFloatYes*LOD ratio value
defaultSubcommandYes*Reset to default LOD

Common targeting options:

OptionTypeDescription
--worldWorldTarget world
--radiusFloatAffect entities within radius
--playerPlayerTarget player’s entities
--entityEntityIdTarget specific entity

Entity tracker information.

Permission: hytale.system.command.entity.tracker

/entity tracker <player>
ArgumentTypeRequiredDescription
playerPlayerYesPlayer to show tracker info for

Entity nameplate settings.

Permission: hytale.system.command.entity.nameplate

/entity nameplate <text> [targeting options...]
/entity nameplate remove [targeting options...]
ArgumentTypeRequiredDescription
textStringYes*Nameplate text to display
removeSubcommandYes*Remove nameplate

Make entity interactable.

Permission: hytale.system.command.entity.interactable

/entity interactable [targeting options...]

Set entity intangibility (no collision).

Permission: hytale.system.command.entity.intangible

/entity intangible [--remove] [targeting options...]
OptionTypeDescription
--removeFlagRemove intangibility

Set entity invulnerability.

Permission: hytale.system.command.entity.invulnerable

/entity invulnerable [--remove] [targeting options...]
OptionTypeDescription
--removeFlagRemove invulnerability

Hide entity from adventure mode players.

Permission: hytale.system.command.entity.hidefromadventureplayers

/entity hidefromadventureplayers [--remove] [targeting options...]
OptionTypeDescription
--removeFlagStop hiding from adventure players