Entity Commands
System commands - uses hytale.system.command.* namespace
/entity
Section titled “/entity”General entity management.
Aliases: entities
Permission: hytale.system.command.entity.*
/entity remove [--entity=?] [--others]/entity clone [--entity=?] [--count=?]/entity dump [--entity=?]/entity clean/entity resend <player>/entity countSubcommands:
| Subcommand | Arguments | Permission | Description |
|---|---|---|---|
remove | [--entity=?] [--others] | entity.remove | Remove entities |
clone | [--entity=?] [--count=?] | entity.clone | Clone entity |
dump | [--entity=?] | entity.dump | Dump entity data |
clean | - | entity.clean | Clean up entities |
resend | <player> | entity.resend | Resend entity data to player |
count | - | entity.count | Count entities |
| Argument | Type | Required | Default | Description |
|---|---|---|---|---|
--entity | EntityId | No | Looked-at | Target entity UUID |
--others | Flag | No | - | Remove all non-player entities |
--count | Integer | No | 1 | Number of clones to create |
player | Player | For resend | - | Player to resend data to |
/entity stats
Section titled “/entity stats”Entity statistics.
Aliases: stat
Permission: hytale.system.command.entity.stats.*
/entity stats get <stat> [targeting options]/entity stats set <stat> <value> [targeting options]/entity stats add <stat> <amount> [targeting options]/entity stats reset <stat> [targeting options]/entity stats settomax <stat> [targeting options]/entity stats dump [targeting options]| Subcommand | Arguments | Permission | Description |
|---|---|---|---|
get | <stat> | entity.stats.get | Get stat value |
set | <stat> <value> | entity.stats.set | Set stat value |
add | <stat> <amount> | entity.stats.add | Add to stat |
reset | <stat> | entity.stats.reset | Reset stat |
settomax | <stat> | entity.stats.settomax | Set stat to max value |
dump | - | entity.stats.dump | Dump all stats |
| Argument | Type | Required | Description |
|---|---|---|---|
stat | String | Yes | Stat name |
value | Integer | For set | New value |
amount | Integer | For add | Amount to add/subtract |
Targeting options: --world, --radius, --player, --entity
/entity effect
Section titled “/entity effect”Apply effect to entities.
Permission: hytale.system.command.entity.effect
/entity effect <effect> [--duration=?] [targeting options]| Argument | Type | Required | Default | Description |
|---|---|---|---|---|
effect | EntityEffect | Yes | - | Effect to apply |
--duration | Float | No | 100.0 | Duration in ticks |
Targeting options: --world, --radius, --player, --entity
Note: No separate apply/clear subcommands - this command applies effects directly.
/entity snapshot
Section titled “/entity snapshot”Entity snapshot history.
Aliases: snap
Permission: hytale.system.command.entity.snapshot.*
/entity snapshot length <entity>/entity snapshot history <entity>| Subcommand | Arguments | Permission | Description |
|---|---|---|---|
length | <entity> | entity.snapshot.length | Show snapshot history length |
history | <entity> | entity.snapshot.history | View snapshot history |
| Argument | Type | Required | Description |
|---|---|---|---|
entity | EntityId | Yes | Target entity UUID |
/entity lod
Section titled “/entity lod”Entity level of detail settings.
Permission: hytale.system.command.entity.lod
/entity lod <ratio> [targeting options...]/entity lod default [targeting options...]| Argument | Type | Required | Description |
|---|---|---|---|
ratio | Float | Yes* | LOD ratio value |
default | Subcommand | Yes* | Reset to default LOD |
Common targeting options:
| Option | Type | Description |
|---|---|---|
--world | World | Target world |
--radius | Float | Affect entities within radius |
--player | Player | Target player’s entities |
--entity | EntityId | Target specific entity |
/entity tracker
Section titled “/entity tracker”Entity tracker information.
Permission: hytale.system.command.entity.tracker
/entity tracker <player>| Argument | Type | Required | Description |
|---|---|---|---|
player | Player | Yes | Player to show tracker info for |
/entity nameplate
Section titled “/entity nameplate”Entity nameplate settings.
Permission: hytale.system.command.entity.nameplate
/entity nameplate <text> [targeting options...]/entity nameplate remove [targeting options...]| Argument | Type | Required | Description |
|---|---|---|---|
text | String | Yes* | Nameplate text to display |
remove | Subcommand | Yes* | Remove nameplate |
/entity interactable
Section titled “/entity interactable”Make entity interactable.
Permission: hytale.system.command.entity.interactable
/entity interactable [targeting options...]/entity intangible
Section titled “/entity intangible”Set entity intangibility (no collision).
Permission: hytale.system.command.entity.intangible
/entity intangible [--remove] [targeting options...]| Option | Type | Description |
|---|---|---|
--remove | Flag | Remove intangibility |
/entity invulnerable
Section titled “/entity invulnerable”Set entity invulnerability.
Permission: hytale.system.command.entity.invulnerable
/entity invulnerable [--remove] [targeting options...]| Option | Type | Description |
|---|---|---|
--remove | Flag | Remove invulnerability |
/entity hidefromadventureplayers
Section titled “/entity hidefromadventureplayers”Hide entity from adventure mode players.
Permission: hytale.system.command.entity.hidefromadventureplayers
/entity hidefromadventureplayers [--remove] [targeting options...]| Option | Type | Description |
|---|---|---|
--remove | Flag | Stop hiding from adventure players |